- Wake up early. Stare at the ceiling. Try not move or breathe or do anything to wake Leah or the dogs. Plan out what work I'll get done today. Entertain miscellaneous thoughts about characters, plotting, monsters, magic, symbolism and mythology.
- Creep out of bed and sit down at the computer. Get Itunes up and shuffle.
- Check the regular websites, blogs (I'll document these in a sidebar as I go) and new Itunes releases. Waste about half and hour doing this.
- Shift Itunes to my novel-specific smart playlist to try and get the right mood going.
- Spend thirty minutes to an hour working on the major project right now - the outline. First, second and third passes have been made and I'm still adding enormous amounts of information to the document every day.
- Take a break for a few minutes to look at art books (Spectrum, graphic novels by Mike Mignola and Frank Miller, Jon Foster's new book - re/evolution, etc.)
- Spend thirty minutes to an hour writing. Often times this is character sketching, working on dialogue and writing early chapters. All of this is likely to be scrapped. I'm trying to limber up and get the swing of things before I get a draft of the outline I like and can really dive into writing from the ground up.
- Give over fifteen minutes to thinking about titles. This is a total brainstorm session. I review the outline, character sketches, and miscellaneous notes on monsters, places, weapons or epigraphs and dump anything even close to relevant into a document for culling at at later date.
- Close all the stupid writing documents (because at this point I'm frustrated with my efforts and it all sucks anyway). Open up Oblivion or Gothic 3 and smash orcs for an hour.
- Eat lunch. Preferably Thai food.
- Repeat the process in the afternoon.
Sunday, January 14, 2007
Weekend writing.
Here's how I typically approach writing on the weekends: